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At E3, creators highlight virtual reality’s progress

Microsoft Studios executive Saxs Persson demonstrates how the HoloLens is used to play "Minecraft" at the Xbox E3 2015 briefing ahead of the Electronic Entertainment Expo at the University of Southern California's Galen Center on Monday, June 15, 2015 in Los Angeles. While the audience saw Persson stare at an empty table, a special camera allowed them to see what he was seeing - a perfect 3-D representation of a pixelated "Minecraft" world. (AP Photo/Damian Dovarganes)
Microsoft Studios executive Saxs Persson demonstrates how the HoloLens is used to play "Minecraft" at the Xbox E3 2015 briefing ahead of the Electronic Entertainment Expo at the University of Southern California's Galen Center on Monday, June 15, 2015 in Los Angeles. While the audience saw Persson stare at an empty table, a special camera allowed them to see what he was seeing - a perfect 3-D representation of a pixelated "Minecraft" world. (AP Photo/Damian Dovarganes) Microsoft Studios executive Saxs Persson demonstrates how the HoloLens is used to play "Minecraft" at the Xbox E3 2015 briefing ahead of the Electronic Entertainment Expo at the University of Southern California's Galen Center on Monday, June 15, 2015 in Los Angeles. While the audience saw Persson stare at an empty table, a special camera allowed them to see what he was seeing - a perfect 3-D representation of a pixelated "Minecraft" world. (AP Photo/Damian Dovarganes)

LOS ANGELES (AP) – It’s really happening.

At this week’s Electronic Entertainment Expo, the video game industry’s annual trade show at the Los Angeles Convention Center, several hardware and software creators highlighted the evolution of forthcoming virtual and augmented reality systems.

A look at the technology’s latest advances:

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